Here is a Pygame Sprite animation using the approach presented by Joe Wreschnig and Nicolas Crovatti. It’s not yet exactly what I need but is…
Here is a Pygame Sprite animation using the approach presented by Joe Wreschnig and Nicolas Crovatti. It’s not yet exactly what I need but is…
A new char, a green classical Orc. Almost made only with new layers: green skin, red eyes, bun hair and iron armor. Source-code (Gimp): chars.xcf